BETA: Bedrock 1.15.0.51 (Xbox One/Windows 10/Android)

remember that only those on xbox one / windows 10 / and android may participate in the beta builds.  you will not be able to join realms or non-beta players worlds and you will not be able to open worlds opened in the beta in earlier/current stable builds of bedrock.

 

 

  • Fence Gates can now be placed without supporting blocks underneath
  • Damaged Bows can again be used to craft Dispensers ()
  • Flowers can now be removed from flowerpots using interact/right-click
  • Implemented Curse of Binding
    • Enchanted Skulls and blocks have the enchanted glow effect
  • Dropped items now turn into a 3D model and spin
  • Pufferfish now have a middle inflation state when approached
    • We will update the missing sounds in a future update
  • Podzol is now generated under large Spruce trees when grown by the player
  • Changed Eye of Ender explode particles to match Java
  • Tweaked the texture of the Iron Bars item so they match Java ()
  • Pumpkins can be placed without a support block underneath
  • Passive mobs now spawn on blocks they are supposed to ()
  • The Wither no longer breaks obsidian during its spawning animation ()
  • Players now receive Conduit Power effect when in the rain ()
  • Boats placed on top of Cactus blocks will now take damage and break 

For Map Makers and Add-On Creators:

  • Most attack goals are now data-driven
    • Added new documentation for new behavior fields
  • Most Slime and Swim goals are now data-driven
    • Added new documentation for new behavior fields
  • Tree generation is now data-driven
  • Wither skull attacks are now data-driven 

 

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could occur when clicking 'Read More' on certain resource pack screens 
    • Fixed an issue with invisible Shulker boxes which could cause a crash when trying to open or break them ()
    • Fixed a crash that could happen when dispensing Bone Meal into a Grass block ()
    • Fixed a crash caused by fire spreading to Beehives 
  • Accessibility
    • Fixed a bug that could cause the narrator to read text twice on Xbox One 
  • Gameplay
    • Added the missing text for locked maps in the Cartography Table ()
    • Players can transition from swimming to running on land more smoothly now
    • Casting a fishing rod whilst running no longer slows the player down ()
    • The 'Sound the Alarm' achievement is now only triggered by hostile mobs and not players
    • The player's hitbox is now correctly reset when unequipping Elytra mid-flight
    • The correct amount of berries can now consistently be collected from Sweet Berry Bushes ()
    • Using shift / sneak will now allow the player to move downwards correctly when swimming
    • Fixed the respawn location so that players no longer wake up with their head in a block after sleeping
    • The Raid bar will now appear correctly when returning to an active Raid from another dimension
    • Fixed a bug that would prevent Redstone power from passing through barrels after reloading a world ()
    • Falling blocks (such as sand) will no longer break when falling onto retracted pistons ()
    • TNT no longer drops as an item when exploded
    • Fixed trapdoor collision shape ()
    • Prevented Elytra gliding rotations on player when in first person view ()
    • Explosions can now deal damage in water
    • Flying with Elytra at high speeds no longer causes sound to become jittery (, )
    • Mobs are now damaged and items are destroyed when on top of Cactus blocks () 
  • Mobs
    • Increased Iron Golem spawn rate and modified spawn rules ()
    • Fixed the jumping animation of tamed horses
    • Fixed Blaze path-finding and navigation ()
    • Fixed a bug that allowed Ghasts to exist when the difficulty was set to Peaceful ()
    • Fixed an issue that was preventing Pillager Captains from being hostile ()
    • Fixed an issue that was allowing fish to spawn in flowing water above Ice blocks
    • Wolves now spawn in more biomes ()
    • Small mobs will no longer get trapped in gaps created by stair blocks
    • Villagers no longer run around inside their houses when being Raided
    • Mobs no longer start shaking when entering minecarts
    • Guardians and Elder Guardians will no longer float in the air as they try and reach water ()
    • Tweaked Squid spawn rate and cap
    • Drowned can no longer drop tridents without having them equipped ()
    • Fixed a bug that prevented cats from sleeping on a bed with the player
    • The Snow Golem can now try and shoot snowballs at mobs when it is behind a fence block ()
    • Fixed a bug that allowed Zombie Villagers to break iron doors ()
    • Sitting mobs will no longer slide around and breed () 
  • Items
    • Unloaded crossbows no longer display incorrect icon in inventory ()
  • Graphical
    • Stopped offhand shield animation and bow animation from playing at the same time ()
    • Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles 
    • Items held by Baby Foxes now render correctly ()
    • Stained glass now has the correct colours on maps ()
    • Enchanted Elytra will now show the enchanted glow when equipped () 
  • User Interface
    • Fixed a bug that could sometimes prevent the loading screen tips from showing correctly
    • Entities and blocks are now shown consistently in the Structure Block's preview
    • The tooltip for leaving a boat is now consistent across platforms
    • The "grow" controller tooltip will now show when pointing Bone Meal at Grass Block or blocks underwater 
  • Commands
    • Updated the grammar in the '/scoreboard' command description to make it consistent with other commands
    • Instant effects now use ticks instead of seconds when used with the '/effect' command () 
  • Add-Ons
    • Implemented a fix to ensure the player's mount updates all riders to ensure consistent smooth rotation for all riders
    • The 'delayed_attack' behavior no longer causes mobs to freeze when they lose their target
    • Item tags can now be toggled in the UI using '/gamerule' showtags
    • The 'on_unleash' event is now triggered correctly when unleashing from a fence
    • The 'Create New World' button text is now using the global colour component  
  • Character Creator
    • Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles
    • Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the Character Creator
    • Various user interface fixes
    • The Achievements screen can now be viewed through the Character Creator dressing room
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